Some thoughts on the recent tragedy during the Sinquefield Cup in St. Louis

If a chess player is caught cheating, every notable accomplishment that follows is viewed with suspicion. The recent controversy during Sinquefield Cup in St. Louis serves as a reminder to our students that nothing good comes from dishonesty. If Hans Niemann had never been caught cheating before, his win over Magnus Carlsen would have been seen as a magnificent performance, perhaps a once-in-a lifetime accomplishment. That he has admitted cheating repeatedly in his young life, however, has caused this result to be viewed more skeptically.

Many prominent figures in the chess world have weighed in on the likelihood or lack thereof that Niemann broke any rules during the game in question.  This much is certain: in the third round of the annual elite Sinquefield Cup round-robin event, Niemann, the lowest-rated player in the tournament, defeated Carlsen, the long-time World Champion and highest-rated player.  The day after the loss, Carlsen withdrew from the tournament, the first time in his career he has pulled out in the middle of an elite event.  Carlsen’s only public explanation for the withdrawal was an enigmatic Twitter post that was viewed by many as a possible allegation that Niemann had received some form of outside assistance in the game the day before.

At the present moment, any evidence of foul play during that game is subjective and inconclusive.  What has truly amplified the contention is Niemann’s self-confessed history of cheating in online games, some as recently as three years ago.

Our experience shows that most people enjoy playing with strong players but nobody likes playing without confidence that the game will be played fairly. If players don’t follow the same rules, the game is no fun. Trash-talking diminishes the competition, as distracting or annoying an opponent is not supposed to be part of chess. Trying to get away with a touch-move violation, taking a move back, moving an opponent’s piece, or using a computer during a game, all are things that might tempt a player, but players of character resist those thoughts.

There is no game, and there is no tournament, so important that it is worth damaging your reputation or honor. Once either is lost it can take a long and miserable time to get it back.